Capcom Europe’s new Chief Operating Officer (COO) Stuart Turner, who’s been with the company for ten years now, was interviewed by GamesIndustry.biz.

The highlights of this interview certainly include Capcom acknowledging that they didn’t get much right with Street Fighter V at launch but the game is “in a very good place now”.

It was always going to be a huge challenge to take a well loved brand from a traditional boxed product to a service game business model. The way a game like that is produced, developed, tested and marketed are all hugely different to a traditional boxed game. I don’t think it would be wrong to say that we didn’t get much right with Street Fighter V at launch, we’ve learnt and put things in place that will avoid such issues ever arising in the future. Getting an offering that’s right for consumers first should be always be our priority.

However, Street Fighter V is hitting its stride, there are seasons of content to come and we still have support plans for the title for many more years. Our Capcom Pro Tour is going into even more countries than ever before while local tournaments are being set up in places such as India in 2017. After a difficult start Street Fighter V in a very good place now.

Turner then talked about Marvel vs Capcom Infinite, which will be a very different fighting game that’s being built to draw in a wider audience compared to Street Fighter V.

Marvel vs Capcom fits into this as a great introduction to the genre as a whole, far more simplistic and technically easier to pick up and play, and obviously having some of the best known characters on the planet from the Marvel Universe has huge appeal especially to that younger new audience we’re keen to bring in.

Marvel vs Capcom Infinite is scheduled to launch on PC (Steam), PlayStation 4 and Xbox One in late 2017. Are you hyped for the game, still focused on playing Street Fighter V or perhaps interested in neither? Tell us in the comments.

Source :

wccftech

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